Two Most Important Questions To Ask Your Clients
"What will the learners be able to do or know upon completion of this course?"
I think you can see that this leads to my ability to build my objective. The rest of the course design and development will stem from this very simple question. For example, if my client responds to this question with "learners will be able to change a flat tire" than that is my objective for the course, at least for the most part. I will likely break it down into sub tasks as needed and add the conditions, such as "given a car with a flat tire, a spare tire, a jack and a tire iron, you will be able to...."
The other question is:
"What do you hope to accomplish with this training?"
Now they sound like similar questions but they're not. The first question was to answer was the learner was going to gain from the course. The second question is what the client, the stakeholder, or business for that matter, will gain from this course. For example, I might be designing a customer service course. The learner's objectives might include items such as learning the proper steps to greeting the customer, and identifying their needs, and so one. The business will get out of this course, more sales, happier customers and less complaints.
I think we often over design a course because we have failed to ask these types of questions. If you identify was the client wants for themselves, their business, and the objectives for their learners, you should never have any questions popping up in the eleventh hour about course content.
Seven Top Authoring Tools
Seven Top Authoring Tools for e-Learning
Captivate2HTML5
Link
I haven't read it yet, but this could be really good news for Captivate users. We are starting to here HTML5 this, and HTML5 that, and less about technologies like Flash. If the future has less Flash based web pages, then it goes almost without saying that the future will have less Flash based eLearning as well. Having another publishing option can't be a bad thing. I'm very interested to see how this all plays out.
More Than a Smartphone, Less Than a Computer
Mobile Phones Used for Learning
http://tiny.cc/e1h21
Part two is also here:
http://tiny.cc/dmq3l
Teaching people to type with video games.
http://www.phoboslab.org/ztype/
A Plan for How to Learn Anything in Fun, Discrete Steps
Selection level feedback on multiple choice questions
Text To Speech for e-Learning
Text to speech technology has come along way from when I first heard a computer speak. The following video is a TED speech by Roger Ebert. Roger lost the ability to speak, and for that matter eat, when he lost his lower jaw to cancer a few years ago. For part of his speech he is using the Alex voice on his Macbook. Take a listen. It's not bad, but still far from perfect.
I've learned that one of the difficulties is the fact that a computer doesn't breath. In addition to naturally pauses indicated in sentences by commas, we also pause elsewhere in our speech to simply account for our need as humans to breathe. I have been experimenting with this in Adobe Captivate's voice narration capabilities. the North American voices included with the product are from a company called Neospeech. Their voices use a text to speech programming language known as VTML. In addition to the text you want to be spoken, you can include VTML tags which will indicate items like speed, pitch, pauses, and a few other items. As I experiment with this, I find my narrative is sounding less and less like a robot and more and more human. It's not perfect, but it is getting better.